Give game programming a go!
Come to the library and have a go at coding your own game. On two occasions, we’ll work together to create a game inspired by the Karlskrona Naval Town World Heritage Site. You don’t need any prior knowledge – we’ll be using simple block-based programming in Scratch.
You’ll get to explore how code can be used to build games, step by step. Feel free to bring your own computer, but it’s not essential. For children aged 9–13.
Where: Lyckeby Library
When: Wednesday 28 October, 1.30 pm–3.00 pm
Where: Karlskrona City Library, Digidel Centre
When: Thursday 29 October, 1.30 pm – 3.00 pm
Please register in advance by emailing stadsbiblioteket@karlskrona.se, calling 0455 303460 or in person at the libraries.
Where: Lyckeby Library
When: Wednesday 28 October, 1.30 pm–3.00 pm
Where: Karlskrona City Library, Digidel Centre
When: Thursday 29 October, 1.30 pm – 3.00 pm
Please register in advance by emailing stadsbiblioteket@karlskrona.se, calling 0455 303460 or in person at the libraries.
Information
- Phone number +46 455-30 34 60
- Web page bibliotek.karlskrona.se
- Event link https://bibliotek.karlskrona.se/evenemang#/?tag=spelprogrammering
- E-mail stadsbiblioteket@karlskrona.se
- Arenas Lyckeby bibliotek
- Karlskrona Stadsbibliotek